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In this course, students will create custom digital 3D models and explore the 3D production pipeline from modeling to finished rendered imagery. A variety of modeling techniques and tools for both polygonal and NURBS modeling will be covered. Additionally, students will be introduced to texturing, lighting, animation, and rendering. Using professional industry-standard software, students will learn industry-specific vocabulary. The title of this course was previously Animation I: Modeling.
Level I Prereq: Academic Reading and Writing Levels of 6
Class offerings by semester
Winter | Summer | Fall | |
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Even Years |
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Odd Years |
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Please refer to the course schedule to see the specific time and platform for which the course is offered. |
Description | Hours |
---|---|
Credits | 4 |
Lecture Hours | 60 |
Clinical Hours | 0 |
Lab Hours | 0 |
Other Hours | 30 |
Total Hours | 90 |
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