ANI 155: Textures and Studio Lighting for Animation

In this course, students will use industry standard software to texture 3D models. Students will learn to create virtual lighting setups and cameras. Common and advanced software rendering engines will also be explored.

Level I Prereq: Academic Reading and Writing Levels of 6

2021-22 Class offerings by semester

Fall 2021 Winter 2022 Summer 2022
 offered at nighttime  offered in the daytimeoffered online
 

offered in the daytimeDay Class (before 5 p.m.) offered at nighttimeEvening Class (after 5 p.m.) offered online Online Class

The 2021-22 annual schedule class offerings by semester is offered as a planning tool. Please refer to the course schedule to see the specific time and platform for which the course is offered.

Swipe left to see full chart

Check the schedule

Description Hours
Credits 4
Lecture Hours 60
Clinical Hours 0
Lab Hours 0
Other Hours 30
Total Hours 90

Swipe left to see full chart