ANI 180: Introduction to Game Level Design

In this course, students will learn to use industry standard game design software to create basic gameplay levels using premade assets. This will involve placing and editing assets and interactive triggers within a level and packaging levels properly for successful export. Throughout this course, students will develop a modular design approach that is critical for intelligent and efficient game design.

Level I Prereq: Academic Reading and Writing Levels of 6; ANI 150 minimum grade "C"

2021-22 Class offerings by semester

Fall 2021 Winter 2022 Summer 2022
 offered in the daytime offered online  

offered in the daytimeDay Class (before 5 p.m.) offered at nighttimeEvening Class (after 5 p.m.) offered online Online Class

The 2021-22 annual schedule class offerings by semester is offered as a planning tool. Please refer to the course schedule to see the specific time and platform for which the course is offered.

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Check the schedule

Description Hours
Credits 4
Lecture Hours 60
Clinical Hours 0
Lab Hours 0
Other Hours 30
Total Hours 90

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