3D Animation Arts (APANID)

Associate in Applied Science

The 3D Animation Arts program prepares students for entry-level positions in digital 3D modeling and animation for use in film, video, broadcast, video game design, visualization, advertising, print, and the web. Students will select a concentration in either Film and Broadcast or Game Art. They will develop ideas in the pre-production concept phase, execute them in the production phase, and polish them in the post-production phase to crease finished work. Through this process, students will develop critical industry skills such as storyboarding, modeling, texturing, lighting, rigging, animating, rendering, editing, sound engineering, and compositing. Ultimately, students will apply everything they have learned to create a demo reel that showcases their skills.

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2021-22 | 2022-23 | 2023-24

2023-2024 Academic Requirements

The 3D Animation Arts program prepares students for entry-level positions in digital 3D modeling and animation for use in film, video, broadcast, video game design, visualization, advertising, print, and the web. Students will select a concentration in either Film and Broadcast or Game Art. They will develop ideas in the pre-production concept phase, execute them in the production phase, and polish them in the post-production phase to crease finished work. Through this process, students will develop critical industry skills such as storyboarding, modeling, texturing, lighting, rigging, animating, rendering, editing, sound engineering, and compositing. Ultimately, students will apply everything they have learned to create a demo reel that showcases their skills.

This is a high demand, high skill and high wage program, as defined by the Michigan Community College Network.

Eastern Michigan University, BS Degree

Copies can be obtained from the Counseling Office, a program advisor, or from the Curriculum and Assessment Office Web site: https://www.wccnet.edu/learn/transfer-wcc-credits/articulation-agreements.php .

Good computer skills and aptitude are required to enroll in computer-based courses. Courses are taught using Macintosh computers.

Division
Business/Computer Technologies
Department
Digital Media Arts Dept
Advisors
Kevin Bindschadler
Randy Van Wagnen
Sandro Tuccinardi
Raechel Espinoza

Concentrations

First Semester
Class Title Minimum Credits
ANI 145   Concept Development for Animation 2
ANI 150   3D Modeling & Production Pipeline 4
ART 111   Basic Drawing I 4
COM 101   Fundamentals of Speaking 3
  Math Elective(s) 3
Total 16
Second Semester
Class Title Minimum Credits
ANI 155   Textures and Studio Lighting for Animation 4
ANI 160   Fundamentals of Movement and Animation 4
ART 127   Life Drawing I 4
GDT 108   Photoshop Graphics 3
Total 15
Third Semester
Class Title Minimum Credits
ANI 235   Introduction to Compositing and Visual Effects 4
  Arts/Human. Elective(s) 3
Total 7
Fourth Semester
Class Title Minimum Credits
ANI 230   Motion and Sound 2
ANI 250   Organic Modeling and Rigging 4
ENG 107 or   Technical Writing Fundamentals
ENG 111   Composition I 3
  Nat. Sci. Elective(s) 3
Total 12
Fifth Semester
Class Title Minimum Credits
ANI 260   3D Animation III 4
VID 276   Video Graphics I 3
  Soc. Sci. Elective(s) 3
Total 10
Total Credits Required
60
First Semester
Class Title Minimum Credits
ANI 145   Concept Development for Animation 2
ANI 150   3D Modeling & Production Pipeline 4
ART 111   Basic Drawing I 4
COM 101   Fundamentals of Speaking 3
  Math Elective(s) 3
Total 16
Second Semester
Class Title Minimum Credits
ANI 155   Textures and Studio Lighting for Animation 4
ANI 160   Fundamentals of Movement and Animation 4
ANI 190   History of Game Design 3
GDT 108   Photoshop Graphics 3
Total 14
Third Semester
Class Title Minimum Credits
ANI 180   Introduction to Game Level Design 4
  Arts/Human. Elective(s) 3
Total 7
Fourth Semester
Class Title Minimum Credits
ANI 230   Motion and Sound 2
ANI 250   Organic Modeling and Rigging 4
ENG 107 or   Technical Writing Fundamentals
ENG 111   Composition I 3
  Nat. Sci. Elective(s) 3
Total 12
Fifth Semester
Class Title Minimum Credits
ANI 240   Advanced Game Level Design 4
ANI 260   3D Animation III 4
  Soc. Sci. Elective(s) 3
Total 11
Total Credits Required
60