2022-2023 3D Animation Arts (APANID)

Description

The 3D Animation Arts program prepares students for entry-level positions in digital 3D modeling and animation for use in film, video, broadcast, video game design, visualization, advertising, print, and the web. Students will select a concentration in either Film and Broadcast or Game Art. They will develop ideas in the pre-production concept phase, execute them in the production phase, and polish them in the post-production phase to crease finished work. Through this process, students will develop critical industry skills such as storyboarding, modeling, texturing, lighting, rigging, animating, rendering, editing, sound engineering, and compositing. Ultimately, students will apply everything they have learned to create a demo reel that showcases their skills.

Articulation

Eastern Michigan University, BS Degree Copies can be obtained from the Counseling Office, a program advisor, or from the Curriculum and Assessment Office Web site: https://www.wccnet.edu/learn/transfer-wcc-credits/articulation-agreements.php .

Applying for Admission to the Program

Good computer skills and aptitude are required to enroll in computer-based courses. Courses are taught using Macintosh computers.

Contact Information

Division
Business/Computer Technologies
Department
Digital Media Arts Dept
Advisors
Kevin Bindschadler
Randy Van Wagnen

Course Requirements

First Semester

Class Title Minimum Credits
ANI 145   Concept Development for Animation 2
ANI 150   3D Modeling & Production Pipeline 4
ART 111   Basic Drawing I 4
COM 101   Fundamentals of Speaking 3
  Math Elective(s) 3

Second Semester

Class Title Minimum Credits
ANI 155   Textures and Studio Lighting for Animation 4
ANI 160   Fundamentals of Movement and Animation 4
ART 127   Life Drawing I 4
GDT 108   Photoshop Graphics 3

Third Semester

Class Title Minimum Credits
ANI 235   Introduction to Compositing and Visual Effects 4
  Arts/Human. Elective(s) 3

Fourth Semester

Class Title Minimum Credits
ANI 230   Motion and Sound 2
ANI 250   Organic Modeling and Rigging 4
ENG 107 or   Technical Writing Fundamentals
ENG 111   Composition I 3
  Nat. Sci. Elective(s) 3

Fifth Semester

Class Title Minimum Credits
ANI 260   3D Animation III 4
VID 276   Video Graphics I 3
  Soc. Sci. Elective(s) 3

First Semester

Class Title Minimum Credits
ANI 145   Concept Development for Animation 2
ANI 150   3D Modeling & Production Pipeline 4
ART 111   Basic Drawing I 4
COM 101   Fundamentals of Speaking 3
  Math Elective(s) 3

Second Semester

Class Title Minimum Credits
ANI 155   Textures and Studio Lighting for Animation 4
ANI 160   Fundamentals of Movement and Animation 4
ANI 190   History of Game Design 3
GDT 108   Photoshop Graphics 3

Third Semester

Class Title Minimum Credits
ANI 180   Introduction to Game Level Design 4
  Arts/Human. Elective(s) 3

Fourth Semester

Class Title Minimum Credits
ANI 230   Motion and Sound 2
ANI 250   Organic Modeling and Rigging 4
ENG 107 or   Technical Writing Fundamentals
ENG 111   Composition I 3
  Nat. Sci. Elective(s) 3

Fifth Semester

Class Title Minimum Credits
ANI 240   Advanced Game Level Design 4
ANI 260   3D Animation III 4
  Soc. Sci. Elective(s) 3